- Setting up Entitas
- Improving my public speaking skills - Devstyle Speakers
- Blood, sweat and pixels - why is it so hard to make games?
- So I was teaching kids once... - IT for SHE project
- Agenda - my favorite Node scheduler
- Super-fast getting started with MongoDB
- Why do I love The Witcher Wild Hunt
- From biologist to programmer – my story [part 1]
- Downloading Weather Data aka Promises for the Dummies
- TypeScript and Node.js - basic project setup and structure
- Serverless architecture – pros and cons [BoilingFrogs2017 #2]
- AmbientWeather - project scope
- Programming principles and microservices maintenance [BoilingFrogs2017 #1]
- 5 things I hate about being an IT girl
- What did I learn during Programistok
- Thoughts on Castle Game Jam
- Maximizing profits from advertising in mobile games and apps.
- DajSiePoznac contest - summary
- Mediator, Facade and Adapter cooperation
- Git hook for Visual Studio tests
- Shared repositories in Git
- Scrolled lists implementations comparison
- Object Pooling
- Dynamic Scrolled List
- Story types in the gamedev world
- Half way contest recap
- Editor script for the scrolled list component
- Scrolled List - the code
- Basic scrolled list in Unity
- Easy gifs recording
- Selectable items in Unity
- Wolfs, sheep and the PoC
- Drag me, baby!
- First mockup
- Fun with Temporal Logic
- Unity and Java marriage
- Introduction
- Hello World